Micro Enterprises are the largest absorbers of labor, providing employment for millions of people, especially in the informal sector. Cikawao, Lengkon...
This manuscript addresses a highly relevant and timely topic concerning the socio-economic empowerment of food vendors in an urban informal sector, sp...
Cimenyan Village, located in Cimenyan Subdistrict, Bandung Regency, West Java, serves as a partner village for Langlangbuana University. The universit...
This abstract presents a highly relevant and commendable community service initiative that effectively leverages academic expertise to address practic...
This community engagement program aims to utilize Artificial Intelligence technology, specifically ChatGPT, to assist farmers in Kutamandiri Village i...
This paper presents a highly relevant and timely community engagement program focused on deploying Artificial Intelligence, specifically ChatGPT, to a...
Penelitian ini dilatar belakangi dari hasil pengamatan peneliti pada saat pelaksanaan proses pembelajaran di UPTD SMP Negeri 1 Gunungsitoli yang selam...
This paper investigates the application of Augmented Reality (AR) technology to improve learning outcomes in Integrated Social Studies for eighth-grad...
Penelitian ini bertujuan untuk menganalisis faktor internal dan eksternal yang memengaruhinya. Nilai tanggung jawab peserta didik kelas V melalui pemb...
This study, titled "Analisis Faktor Internal dan Eksternal pada Nilai Tanggung Jawab pada Peserta Didik Melalui Mata Pelajaran PPKn Kelas V di SD Nege...
Penelitian ini bertujuan untuk meningkatkan minat belajar siswa melalui penerapan model pembelajaran Contextual Teaching and Learning (CTL) pada mata...
This study, titled "Penerapan Model Pembelajaran Contextual Teaching and Learning (CTL) dalam Meningkatkan Minat Belajar Siswa Kelas VII SMP Negeri 2...
This study aims to determine the validity, practicality, and effectiveness of Augmented Reality media in improving the critical thinking skills of fou...
This study presents an investigation into the development and validation of Augmented Reality (AR) media aimed at improving the critical thinking skil...
Tujuan penelitian ini adalah Untuk mengetahui implementasi e-booklet interaktif dalam pembelajaran dan interaktif dapat meningkatkan kemampuan analisi...
This study presents a timely and relevant investigation into the implementation of interactive e-booklets to enhance the analytical abilities of eight...
Penelitian ini memiliki tujuan mengembangkan instrumen tes yang valid dan reliabel sesuai dengan capaian pembelajaran pada mata kuliah statistik. Inst...
This study presents a commendable effort in developing a valid and reliable test instrument for assessing fundamental statistical concepts, specifical...
Penelitian ini bertujuan untuk mengembangkan media komik digital berbasis kearifan lokal yang valid dan layak digunakan dalam pembelajaran Bahasa Indo...
This research presents a valuable endeavor in the realm of educational technology, focusing on the development of digital comic media infused with loc...
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